Tucker McKinnon (
jazzfish) wrote2025-07-21 05:08 pm
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Entry tags:
everybody needs a hobby
It's Noel's fault.
Noel came over weekend before last to try out a wargame he'd picked up, and while he was over he remarked on my copy of Ogre Designer's Edition (one Very Large Box, one somewhat more normal-sized box for the expansion, and a bunch of extra unpunched countersheets and neoprene map playmats). "Yeah, I've got the Pocket Edition," he said. (This is a mostly straight reprint of the original 1977 wargame: the counters are on slightly better cardboard and punch-out instead of cut-yourself, but pretty much the same otherwise. Same price, too: $2.95.) "I'd be happy to play the big version sometime, though."
Apparently this was all the incentive I needed. I spent much of the last week going through my Ogre stuff, punching and sorting and bagging, and researching to figure out exactly what it is I have. (Looks like it's just about everything, save a couple of neoprene map playmats that I missed out on. One of which I'd really like to have. Alas.)
Now. Ogre is a wargame which, in its original conception, was a small conventional if futuristic armor force of tanks, artillery, infantry, and oh yeah hovercraft, struggling to hold off a single gigantic cybertank (the eponymous Ogre). For the Designer's Edition, Steve Jackson went all out: huge and very pretty (and very readable) counters for most of the units, and even huger heavy-cardboard models for the various Ogres and structures (buildings, laser towers, etc). This all looks very impressive and honestly adds to the fun. It does take up an awful lot of storage space, though. More importantly: some of the models don't stay together very well.
The obvious solution is to put a drop of glue at each joint. Okay, sure, I'm not doing anything else for the foreseeable, I may as well do that.
But then I got to poking around, and discovered that a number of folks have gone over the edges of their models with Sharpies (or, in one case, acrylic paint). Makes them look a lot classier than the brown cardboard. This is, of course, much easier to do before you put them together. But if I'm taking them apart to glue them anyway...
Long story short, I just got back from a Michaels run wherein I acquired a pack of multicolour Sharpies (standard and wide-tip) and a thing of craft glue. Also some wax paper (I already have toothpicks) so I don't glue them to my nice table.
I blame Noel.
Honestly, my hope is that I will get really going on this and then in the middle of it suddenly get a job, so I'll have to leave it half undone indefinitely. Why yes I am trying to game Murphy's Law. I'll let you know how that works out for me.
Noel came over weekend before last to try out a wargame he'd picked up, and while he was over he remarked on my copy of Ogre Designer's Edition (one Very Large Box, one somewhat more normal-sized box for the expansion, and a bunch of extra unpunched countersheets and neoprene map playmats). "Yeah, I've got the Pocket Edition," he said. (This is a mostly straight reprint of the original 1977 wargame: the counters are on slightly better cardboard and punch-out instead of cut-yourself, but pretty much the same otherwise. Same price, too: $2.95.) "I'd be happy to play the big version sometime, though."
Apparently this was all the incentive I needed. I spent much of the last week going through my Ogre stuff, punching and sorting and bagging, and researching to figure out exactly what it is I have. (Looks like it's just about everything, save a couple of neoprene map playmats that I missed out on. One of which I'd really like to have. Alas.)
Now. Ogre is a wargame which, in its original conception, was a small conventional if futuristic armor force of tanks, artillery, infantry, and oh yeah hovercraft, struggling to hold off a single gigantic cybertank (the eponymous Ogre). For the Designer's Edition, Steve Jackson went all out: huge and very pretty (and very readable) counters for most of the units, and even huger heavy-cardboard models for the various Ogres and structures (buildings, laser towers, etc). This all looks very impressive and honestly adds to the fun. It does take up an awful lot of storage space, though. More importantly: some of the models don't stay together very well.
The obvious solution is to put a drop of glue at each joint. Okay, sure, I'm not doing anything else for the foreseeable, I may as well do that.
But then I got to poking around, and discovered that a number of folks have gone over the edges of their models with Sharpies (or, in one case, acrylic paint). Makes them look a lot classier than the brown cardboard. This is, of course, much easier to do before you put them together. But if I'm taking them apart to glue them anyway...
Long story short, I just got back from a Michaels run wherein I acquired a pack of multicolour Sharpies (standard and wide-tip) and a thing of craft glue. Also some wax paper (I already have toothpicks) so I don't glue them to my nice table.
I blame Noel.
Honestly, my hope is that I will get really going on this and then in the middle of it suddenly get a job, so I'll have to leave it half undone indefinitely. Why yes I am trying to game Murphy's Law. I'll let you know how that works out for me.